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It's been a while since my last post here (and since my last render :-( ). But today
I said no, I didn't want to spend another day studying stats (how boring), math,
C-programming, etc. (University sucks, when you have 3 exams within one month :( ).
So I closed the books, turned on the computer, opened POV and said to myself: "Let's
code!".
Actually, I should have been hungry, because the first idea which came to me was a
traditional kitchen scene (yeah, I like originality), a theme which I had never
explored before. Since my mom really likes coffee, and I often have to prepare it,
I've been always fascinated by coffee-percolators. Their shape's so strange and
unique. That's why I decided to start from my mom's old crock ;)
At first it looked like a simple model, but it took me the whole afternoon to model
and texture it (~750 lines of CSG!.).
Hopefully I will find the time to develop the project during the next days and will
post my kitchen scene as it gets populated.
Cheers,
--
#local j=text{ttf"arial""JRG".2,0}#local J=0;#while(J<10)#local R=0;#while
(R<2)#local G=0;#while(G<1)#if(inside(j<R,G.1>))object{j scale.025translate
<R-1G-J/20J/-40+2>pigment{rgb<9J>}}#debug"O"#else#debug" "#end#local G=G+
.025;#end#local R=R+.05;#debug"\n"#end#local J=J+1;#end// JRG
Home: http://digilander.iol.it/jrgpov
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